Scaled raids made easiers
Raids (dungeons requiring more than 5 players) have been made easier to run when the automatic scaling occurs (when the raid group is not full). It may be reduced further.
Original difficulty will be restored in the future.
Potion and scroll vendors have been added to some of the major cities of Azeroth and in Shattrath.
Reminder: on FastWOW, mobs are harder than normal.
Today, mobs have been slightly nerfed overall (damage and aggro related). It should now be more practical to level up non-tanky classes.
Dual Talent Specialization
Dual Talent Specialization is now unlockable as soon as you reach level 10 and for a very modest cost.
Leveling up every 10 levels will now grant characters cool rewards.